About Auto Rush
A free browser racing game about the most under-rated vehicle on Indian roads — and about Gurugram, which is a stranger place to race through than any circuit anyone could invent.
The idea
Racing games are full of supercars. Very few of them are about the vehicle most people in India actually travel in. Auto Rush puts eight auto-rickshaws on a start grid and races them on real roads in Gurugram and Delhi: down through the glass towers of Cyber City, along MG Road under the Yellow Line, over the IFFCO Chowk flyover and up NH-48, through the lanes of Mahipalpur village by the airport — and in Delhi from the dharna at Jantar Mantar to Parliament, round Connaught Place, down Kartavya Path to India Gate and round the Red Fort.
It is meant to be funny before it is meant to be serious. The autos have slogans painted on the back, the horn is mapped to its own key because of course it is, and winning gets you called Gurugram ka asli Auto Raja. Underneath, though, the handling is real: three wheels, a high centre of gravity, and a back end that will step out if you ask it to brake and turn at the same time.
What's in it
- A full race against seven CPU rivals, on Easy, Normal or Hard.
- Eight autos to unlock, each with fifteen upgrade levels.
- Morning, sunset and night, clear and wet — six quite different-feeling races.
- Online races for up to eight friends, joined with a four-digit PIN. No account, no install, works across phones and laptops.
- A points economy, win streaks and a daily bonus.
How it's built
Auto Rush is a web game, written in JavaScript and rendered with Three.js on WebGL2. There is no engine licence, no plugin and no download: the whole thing is a page. The city, the crowd and the traffic are generated at load time rather than shipped as a huge asset bundle, which is why it starts in a few seconds on a normal connection.
Online races run through a small Python relay server. It keeps rooms in memory only — no database, no accounts — and forgets a room entirely once the last player leaves.
It is built to run on a mid-range phone as well as a desktop, so it adapts its own detail level and switches to touch controls automatically.
Where else you can play it
Auto Rush is also published on games portals such as CrazyGames and itch.io. Those versions are the same game, but the platform's own account system, saves and advertising apply there instead of this site's.
Music
The soundtrack is three tracks, shuffled from race to race, each used under the Creative Commons Attribution 3.0 licence:
- “Cyberpunk” by Alex Productions — music powered by BreakingCopyright
- “Sound Architect” by Glitch — music powered by BreakingCopyright
- “Neon Underworld” by Punch Deck — music powered by BreakingCopyright
Sound effects
Most sounds are made by the game as it plays. A few are recordings:
- Tyre squeal (drifting): “car tire squeal skid loop” by audible-edge (Tom Haigh), under the Creative Commons Attribution 3.0 licence (level and loop point adjusted)
- Nitro flame and coins: from Kenney’s Sci-Fi Sounds and RPG Audio (CC0)
Maps
The race tracks follow real roads in Gurugram and Delhi, and the streets, metro lines, parks and places round them come from OpenStreetMap — map data © OpenStreetMap contributors, available under the Open Database Licence.
Who made it
Auto Rush is made by Aman Singh, an independent developer in India. It is free to play and will stay that way. If you have found a bug, want a track added, or just want to tell me the Raja Red is impossible to drive — the contact page is the place.
Play Auto Rush ›